AI Insights · Timothy · October 2021
Top 5 Sandbox Games on Android in Belgium Q3 2021
Explore the performance trends of the top 5 sandbox games on the Android platform in Belgium for Q3 2021, including data on downloads, revenue, and active users.
In Q3 2021, the top 5 sandbox games on the Android platform in Belgium showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each app's performance based on Sensor Tower data.
Roblox
Throughout the quarter, Roblox experienced a noticeable fluctuation in weekly revenue, starting at around $42.9K and ending at approximately $27.4K. The highest revenue was recorded in the week of June 28. Weekly downloads remained relatively stable, peaking at 7.0K in mid-August and ending the quarter with 6.0K. The app's active users showed a slight dip mid-quarter but recovered to finish strong at around 409K by the end of September.
Block Craft 3D: Building Game
Block Craft 3D: Building Game saw modest weekly revenue, fluctuating between $59 and $172. The highest revenue was in early September. Downloads saw a significant decline from 3.1K at the start of the quarter to just 758 by the end. Active users also decreased from approximately 26.8K to 18.0K over the same period.
Town Building Life Simulator
Town Building Life Simulator had a mixed quarter with minimal revenue, peaking at $21 in early September. Downloads showcased an upward trend, starting at 1.2K and peaking at 6.0K in mid-September, before slightly dipping to 5.7K. Active users followed a similar pattern, beginning at around 2.5K and surging to 11.8K by the end of the quarter.
MOD-MASTER for Minecraft PE
MOD-MASTER for Minecraft PE's revenue fluctuated moderately, reaching its highest at $201 in mid-August. Downloads were relatively stable, with a peak of 2.1K in late August and ending at 1.5K. The app’s active users showed growth, starting at 7.9K and peaking at 9.7K before settling at 8.0K by the end of the quarter.
MultiCraft — Build and Mine!
MultiCraft — Build and Mine! showed no revenue during the quarter. Downloads were consistent, ranging between 746 and 1.3K, ending the quarter at 809. Active users fluctuated slightly, starting at 6.5K and peaking at 7.4K in mid-August, before ending the quarter at 6.0K.
For more detailed insights and data on these and other apps, visit Sensor Tower.